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Toki Meguru Ginga Saikyou no Senshi

Resolved opened by Abdera7mane · 2026-06-11 15:37 · 2 replies · view render
Abdera7mane
OP
▣ 1 post since 2026-06
#1 2026-06-11 15:37

I'm not sure if the catcher hit box is narrower than it should but the collision detection is inconsistent.

For instance, at around 00:25~00:26 the catcher is standing still, yet 3 out 5 of the fruits shifted to the right were missed yet still within the catcher's supposed collision box

R3D
Staff
▣ 33 posts since 2026-05
#2 2026-06-11 17:21

should be fixed, please try agasin and let me know, stable can be a little funky in my renderers and since i dont have stable, i can only test with users replays, looks good to me tho, let me know if its fixed

R3D
Staff
▣ 33 posts since 2026-05
#3 2026-08-01 20:02

Hi! Fixed! Let me know if this is still an issue, thank you for the report!

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